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melekzek
Jan 5, 2005, 12:11 AM
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nice... i would prefer the sky in one color, or a color gradient without any too visible color change... You might wanna try the edges of the rocks on the ground softer
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akornylak
Jan 5, 2005, 8:12 AM
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I experimented with just that technique a few years ago using flash, for a multimedia show. There is a vectorization tool in Flash to convert bitmaps to vector graphics. Its extremely tedious with high-res images. I was inspired by a movie called "Waking Life", which was shot all on video then every frame was "rotoscoped" (vectorized) and it looked amazing. Once I vectorized my images I could scale them quickly in flash, separate pieces and put them back together, morph them into the next image, stuff like that. Anyway, how did you do that in photoshop? looks good.
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the_alpine
Jan 5, 2005, 7:12 PM
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I've seen that movie - incredible. I figured it would be pretty rad applied to climbing stuff as well. I'm familiar with rotoscoping, but was trying to find an easier way. For this effect I drew paths around the main objects - the background boulders, main boulder and climber(skin, pants and shirt done seperately). I then used a combination of Smart Blur, Posterization, Cutout and Posterize Edges filters. The only problem is that if you were to use this process on a frame by frame basis for animation, the frames wouldn't exactly match. The cutout filter applies a slight degree of randomness.
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melekzek
Jan 5, 2005, 7:31 PM
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they wrote special software tools to ensure frame2frame coherency, as well as automatize the process. They assigned individual animators to work in each of the scenes, and even with the software tools they have to do large amounts of hand tracing/coloring.
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the_alpine
Jan 5, 2005, 8:59 PM
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Guess that answers that.
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melekzek
Jan 5, 2005, 9:55 PM
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the simpler the better... especially if you want to animate it... in your case, i really would try with a simpler ground... There are also different NPR (non-photo realistic) styles you can try, this one is cartoony. e.g. I am working on a watercoloring shader for my 3d animated piece, but it is easier doing everything in 3d :wink: Here is a simple thingy from my early learning tests using flash... i was inspired by stickdeath :twisted: http://people.cs.tamu.edu/...05/critic/LIDER2.gif and yet another one ... The latter is based on an actual story which happened in front of my eyes... ended differently of course :twisted: I was planning to make a set of those in a series at that time... I never had time to continue...
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melekzek
Jan 9, 2005, 5:55 AM
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speaking of waking life, here is a scanner darkly from the same group. PKD rulez, but so far only one of the film adaptations of his work did not suck....
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melekzek
Aug 25, 2006, 8:21 PM
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bump big time !!!!1111 There is a open source free vector graphics tool Xara Xtreme for linux [link]. Interestingly, the windows version is time limited trial.... It has bitmap to vector conversion tool, and a pretty nice one i might add. Related to vector graphics, you might wanna check these, it changed my perspective on vector graphics [link]. How they do that? Here is a short tutorial on gradient meshes [link].
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coreydacat
Aug 30, 2006, 7:06 PM
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thats sweet. it sounds like a lot of work, but sounds like there are some good ideas in this thread. neat, thanks for sharing!
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coreydacat
Aug 30, 2006, 7:08 PM
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you could even potentially turn that into a sweet shirt graphic.
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